zine baby
a beginners guide to zines by atozines
Hello! This guide was made for people who are new to the online zine or collaborative project community. This is good for people looking to be apart of projects, want to buy a zine, or simply want to learn more. This guide was made with physical, for-profit zines in mind but has tips that also apply to charity, digital-only, and free zines.Please remember that every project is different and it's important to use your best judgment on the risks you are willing to take. All physical projects have risks. This is a reality of these projects, some may not be fulfilled due to a lack of sales.What is a "Zine"?
There are some variations of zines. In this context, a zine is a physical or digital self-published book that is available for a limited amount of time. Physical zines may vary in binding (saddle-stitch, perfect-bound, spiral-bound) or material (paperback vs hardcover).Most zines have a small window of when it will be available, you will not be able to get the zine after the window is closed. Although zines can be produced, and shipped by one person—this guide is made with application-based collaborative projects that feature a group of moderators and contributors in mind.What does "joining a zine mean"?
It means contributing to the project, hence being called a "contributor". As a contributor, the expectations are that you
1. communicate with your moderators about any delays or problems you may face
2. adhere to the schedule by meeting deadlines
3. assist in marketing the project so it's successful
4. in return a contributor is typically rewarded with any digital products and (if sales are successful) a physical copy of the project.Derivatives and Deviations
Not all projects are explicitly marketed as "zines". Although some may vary in end product, the process and target audience is typically the same
art book (art only)
anthology (writing focused, but can still have art)
Calendars & Planners
Poker/Playing Cards
Tarot Cards
Trading Card (TCG)
Cookbooks
Merch Box
Advent Calendar
What would you like to learn about?
Disclaimer: Every zine is different. These are just tips and some general information about zines. They aren't guaranteed to help you find successful zines or get accepted into zines.
So... you found a cool zine. Now what?
Research. Research. Research. Any zine shared by a zine retweet/reblog account does not have an automatic green check of approval for being credible. Take your time to research the zines you choose to dedicate time to and support. Do not blindly invest yourself in something you know nothing about.So where should you start? When it comes to researching zines, the most important things to consider is "What do I know about the zine?" and "Who are the mods?". The goal is not to encounter a displeasing surprise.1. The Basics
This is the bare minimum of what you should know about the zine. Zine concept, content restrictions — or lack of them —, timeline, compensation.2. Mod Credibility
The people are the face of the zine they control the project. They're responsible for sharing news about the zine, looking over contributor applications, and make decisions for the zine. You want someone you can trust in this role.3. Mod Roles
What exactly are the mods doing? What do these roles entail?;tldr
Just need a refresher? Here's a summary
The Basics
Types of ProjectsThere are three categories that zines fit into: Free, Digital-only, and Physical. Each category has a different level of commitment and responsibility. This resource was made primarily with Digital-Only and Physical zines in mind due to the higher stakes and responsibility that come with it.
* | Free | Digital-Only | Physical |
---|---|---|---|
- | Low Risk, Low Reward | Low Risk, Med Reward | High Risk, No Guaranteed Reward |
Timeline | shorter compared to other projects due to the lack of production. | a little longer than free zines due to their preorder phase | the timeline can be delayed by many things from manufacturing, shipping, and holidays. |
Application Process | may vary. But typically open to anyone who signs up (aka free-for-all) | limited spots due to payout logistics. a portfolio with completed previous work will be needed. | The outcome of physical zines is all about the success (or failure) of preorders so the apps are cut throat |
Recommended for Creators | + new to the zines and want to learn more + are looking for something casual + prefer to have someone keep them accountable for deadlines + prefer projects with minimal restrictions | + communicating with your moderator can be viewed similarly to working with a client for commissions + are into niche fandoms and ships + are looking to try something new creatively with some restrictions and curation | + that enjoy the rush of being rejected 😔 + that can meet deadlines and have great communication skills. Contributors have the ability to delay or affect the timeline. + looking to challenge themselves creatively |
Typical Payout | Digital PDF | Digital PDF Compensation if for Profit | Digital PDF (if standard project) a physical full bundle if profits allow compensation if for-profit & proceeds allow |
Zine Timelines
Typically a zine will run from about 6 to 9 months depending on the size of the project. It's broken up into a few parts:
Pre-planning - Preparing to launch the project by creating a team, planning out details, etc
Interest Check - to gauge what potential customers and contributors want from the project and how to move forward
Mod Applications - if a full team is not already formed
Contributor Applications - what most readers will be interested in
Creation Period - when content is being made; usually when spotlights go out
Preorders - this only happens once. Zines are typically run as single print & limited time. No reprinting . If you want the zine, mark it in your calendar multiple times.
Production/Shipping Period - when zines and merch are ordered and shipped to the shipping mod and then shipped to customers
Leftovers The absolute LAST time to get anything if you missed preorders. Oftentimes these pieces may include grade B quality and anything leftover. (This is mostly for merch since it is typically bought in bulk and not a specific amount)
PLEASE NOTE not all zines have leftover sales. DO NOT rely on leftovers if you are a consumer.
Zine Announcements
This is information typically shared as content throughout the zine period. It is in good practice that these things are shared for transparency for the project
Mod Info released before mod applications AND updated before contributor applications. See Mod Credibility for more
Contributor List typically released within two weeks of emails being sent, at the LATEST. Sometimes zines do need time to correspond with potential contributors as well as collect information, create the graphics, and correctly tag 30-40 contributors. Although it is a simple task, it is time-consuming. Should be posted BEFORE the first check-in.
Contributor Spotlights vary from zine to zine, their purpose is to give you an idea to what type of content can be inside the zine. Optional
Zine Previews are typically released throughout preorders, but could also start before. This gives you an inside peek at what is inside the zine. Usually, previews are posted by the contributors and reblogged/tweeted to the zine accounts.
Charity Donation Typically this is the last post from a zine account, concluding the project. The zine has to be a charity zine.
Information you should pay attention to:Mod Information Availability
Oftentimes moderators will wait for a full team before announcing who is on their team but this is a red flag. Mod information should be available if the project is public. Mod applicants should know who they could be working for.
TIP: Do not apply to a zine if there is NO mod information available. You have the right to know who you will be working with. Do not go in blind.Tone
There should be some professionalism from the zine. How do they reply to questions, are they courteous or rude?Some zines have a "voice" like how Wendy's is sarcastic. This is fine, as long as they still reply to important things with actual information.Check out the FAQ
Oftentimes it has answers to most of the information you need. Usually, it should be in an easy-to-find space — usually, the zine Tumblr or carrd will have a link easily accessible.
TIP Do NOT go straight to the ask box or Curiouscat with your questions. Check out the FAQ and social media pages to see what information they are providing to the public without needing to be prompted. It's important to know what they are sharing and what they are overlooking.Deadlines
Keep track of deadlines if you wish to apply or preorder!
TIP for Mods: Make the deadline easy to see if you're advertising something! Type it out in text area as well as having it in the image, especially if you have it in a gif and it is not always present!Accessibility
How easily accessible information is? Can you easily find the information or do you have to dig for it? If the information is easily available, the mods are showing themselves as communicative and organized. Two traits that you want from a Moderator, especially as a contributor.What to look for in the FAQ:
Content Rating - SFW (13+) or NSFW (18+)
Content Warnings and Restrictions - no shipping, only shipping. Gore? Smut? Violence?
Zine Specs - how big the zine is (A5, Letter, etc), is it digital or print?
Project Size - how many contributors are they planning on accepting?
Proceeds - where does the money go? Charity or Profit? Maybe it's a free zine. If it's for profit, how are the profits being divided?
Charity - some zines begin with a charity in mind while others wait till around preorders to announce. Some zines may wait and allow their contributors to vote on it since they're directly contributing.
Compensation - some zines promise a free printed version of the zine, while some only promise a digital copy and a physical copy ONLY if the preorder permits. Merch artists are sometimes only compensated with the merch they designed.
The information you receive WILL vary depending on what stage the zine is at. (i.e. before Interest Checks vs Preorders)
Mod Credibility
Here are some things you should look for when looking up moderators. If you were thinking of becoming a moderator it helps to build up your credibility as well.Red Flag If a mod refuses to give information about themselves "before a full mod team is assembled" do not pass go, do not collect $200, and do not apply to the zine. You deserve to know who you will be working with.Social Media
A social media link is like putting a name to a face. So many people share the same name, it's important to know who they are.Red Flag Refusing to share profiles, newly made, or empty profiles.
This can indicate hiding a past wrongdoing.Age
Not required on the zine page, but should not be hard to find if looking into the mod team. Age is extremely important if the zine has NSFW content even as a side zine — all mods should be over 18.Red Flag: A finance mod should be over the age of 18. Most zines use Paypal and the qualification for making an account is to be over 18.Experience
Often times online experience is the best form of experience as it can be looked up. Past zine mod experience is what most zines look for but overall, something that shows the ability to commit to a long-term project is a good experience. For example, experience moderating events like big bangs or fan weeks/months. Contributor experience in zines as well as bigbang participation are also applicable.Note Sometimes...experience is not a reflection of ability.Past Projects
Have they completed projects already and how did they turn out? Look up the zines to check them out. If you know people from their past projects, don't be afraid to ask about how they were on the project.Red Flag: Being in too many ongoing zines at once. Consider the schedule of each zine as well as their job.
Mod Roles
A mod team is very important, some roles maybe more important to you. Here's some more information about teamsMod Size
Most mod teams average around 5 people to help balance the responsibilities and roles that are needed to make the project run smoothly.
Red Flag: Watch out for bigger zine teams, oftentimes it allows the opportunity for people to just "hang out" without any tasks or responsibilities.Tip: Watch out for zines that have multiple people with the same role or "empty titles". Oftentimes it is just a glorified title for "didn't really do anything".Mod Intern
Interning is a way to get some experience as a mod. Typically Interns help with organization and communication.
these roles are often accompanied with another role and sometimes not mentioned
Head Mod
started the project
is not and should not be a stand-alone role.
It is a RED FLAG if this is their ONLY role. As it could be an "empty title" as no responsibilities or tasks are specifically expected from this role
General Mod
usually a combo of organization and communication mod
A general mod is not needed if an organization & communication mod is listed
Note: this title is often an "empty title" as no responsibilities or tasks are specifically expected from this role
Organization Mod
usually knows what's happening and neeeds to be done
keeps things organized: spreadsheets, google drive, inquiries
usually manages the discord server
Communication Mod
usually knows what's happening
typically talks to the contributors
often times keeps track of check-ins
Art Mod
in charge of artists—giving feedback and managing check-ins
usually has more say in artist assignments and applications
Writing/beta Mod
in charge of writers —giving feedback and managing check-ins
usually has more say in writers assignments and applications
betas fics for zine
Production Mod
should be 18+
often times the shipping mod
could also be the finance mod
knows of manufacturers
usually makes templates
prepares merch for printing
should have experience making merch
these roles are often more time consuming
Social Media Mod
runs all the social media accounts: twitter, tumblr, instagram, carrd, curiouscat, email
sometimes works with the graphic mod to plan social media events
probably should know some html/css for tumblr or at least how it works
has the most time sensitive job as posts usually go up at specific times of the day
social media pages typically run in their timezone
Graphics Mod
requires time management and organization skills as well as technical skills
should have knowledge in basic design practices and typesetting
knowledge in design software of choice
designs all the social media graphics: contributor list, mod list, spotlights, banners, preorder graphics, store graphics
usually does chunks of work at a time then waits until needed again
sometimes works with an illustrator to make the cover
typically designs the tumblr and carrd layouts
is often times the layout mod
Finance Mod
needs to be 18 +
budgeting skills
manages store front with shipping mod
manages the paypal
needs to be knowledgeable in taxes
Shipping Mod
should be 18+
should have experience shipping packages
must be able to pack and ship zines
should live near manufacturers
Layout/Format Mod
the person who's putting the zine together
often times the graphics mod
works with the production and/or shipping mod to make the zine and determine the specs
knowledge in printing, designing for print, and book making (if in a printed zine)
knowledge in Indesign or software equivalents
basic knowledge in typesetting (if there are fics, its important)
can make templates
What roles are most important to the team?
Not to say that the other roles aren't important, but these are arguably the biggest impact roles and are front-facing. If they are not doing their job properly, it will show.Finance — know who is in charge of the money.Shipping — know who is in charge of fulfillment. It may be important for some people to know where orders will be shipped from due to shipping restrictions.Social Media — know who's in charge of giving the public their answers.Formatting — They're in charge of putting together the project! Make sure you like their work.
;tldr
Overall, here are the basics you should know about a zine before applying for it. Although some this information is not important when buying zines, look for this information anyway. If this information is not available by preorders it reflects badly on the mods.Mod Information
Social Media links - Do not apply to anything without this information
Roles
Past ExperienceThings to know before applying as a contributor
General zine information: Theme, Schedule, Number of Contributors, Zine Rating, Compensation
Application RequirementsThings to know before preordering
Where are the proceeds going? - If its a charity zine, what is the charity?
Contributor list
Getting Ready to Apply
This section is going to revolve around applying as a contributor.This can be broken up into two parts 1. What do I need to know before applying and 2. How to make a portfolio.
What to know before applying?
Read the FAQ. Every zine is not the same, often time contributors are disappointed because of this expectation.What is a guest contributor?
A guest is someone who was invited into the zine, thus skipping the application process.What is a pinch contributor?
A pinch is someone who can come into the zine in the middle of the creation period and cover for a contributor who had to drop out.Compensation - what you get for the time you put into the zine.
Some zines promise a free printed version of the zine, while some only promise a digital copy and a physical copy ONLY if the preorder sales permit.Deliverables what you're submitting to the zine.
Often times it's one illustration or a fic.
Tip if you are an artist applying to a print zine, make sure you have the resources to create art at 300 DPI in CMYK. Not all art programs support CMYK.Schedule
Check the schedule and make sure it works for you. Contributors are expected to follow the schedule and meet all the check-ins. It is good contributor etiquette to communicate with the mods if you need an extension.
Note while check-ins can be flexible, you do not want to be asking for an extension on the final due date.Portfolio Expectations (Check the FAQ)
Most zines will list their expectations in the FAQ. How many pieces of work, a word count, etc. Not following these expectations usually reflects poorly on applicants since it shows an inability to follow directions.
See: Tips on making your portfolio for more Be vigilant until the end
DO NOT check out of a zine after submitting your final piece. Stay up to date with the zine until the project has concluded completely. There are zine previews to look at, and often times a compensation form. Zines may also offer the opportunity to buy extra items at a production price.Typical Contributor Expectations Zine Etiquette
Use the Discord Server
Follow The Schedule
Communicate with your mods if you need accommodations
Do not share your work until the mods allow you too (typically during leftovers)
Typically contributors reserve the rights to their work, but are giving the project exclusivity to the work for a while. Allowing you to share your work after the project is wrapped.Do not use the askbox meant for the public to ask the mods questions you have as a contributor. Instead, use the designated channel in the discord or DM a mod.
Tips on making your portfolio
Your portfolio is important as this might be the first look at your workKeep your portfolio SFW
Unless the zine you're applying to is explicitly NSFW, it is in good practice to keep your portfolio SFW. Check the FAQ and application guidelines to see if the zine will allow NSFW content. If they do not specify, and you wish to share NSFW content, send them an ask.
Some moderators may not be comfortable with NSFW content and not all of them may be of age to view explicit content.Curate your portfolio - only showcase what you believe is your best work to make the best impression. You do not want to be remembered by your weakest piece.
Tip Try to include at least one piece from the fandom the zine is in. Especially if you're a writer, it's hard to read about characters you do not know.What should go into your portfolio?
Look at the application requirements and expectations. A lot of zines have them. But here are some general tips:
Artists: Most zines look for 6-10 examples of completed work that showcase an understanding of anatomy, composition, lighting, color, perspective. Include pieces with backgrounds that set a scene!
Writers: Most zines look for 3 examples of work between 2-4k. Unlike art, reading a fic is more time-intensive so try to keep within their word count.
TIP "One shots" are better than excerpts, as you will need to write a short fic for the zine.What platform to use:
Artists:
The goal is to easily show the bulk of your work in 2 seconds. You do not want them to dig for your art.
Portfolio websites Carrd, Behance, Wix, Squarespace, ArtStation.
File Sharing Websites Google Drive, Dropbox, sta.sh
Tip Try not to use websites like Twitter/Tumblr which can mix your art with other content, or require viewers to scroll a lot.
Tip Try not to hide your work within multiple folders that require viewers to search for your work.Writers
Pay attention to your formatting as well. If your fic is terribly formatted, it is distracting. Pay attention to your margins, the space between your paragraphs, and your font size.
File Sharing Websites Google Drive, Dropbox, sta.sh
Writing Websites Archive of our own.
Tip Try staying away from writing websites like Wattpad which is littered with ads or fanfiction.net which is banned in some countries.
Tip Try not to submit fanfiction from genres outside of the fandom to the zine you're applying to. Often time fanfiction relies on the reader already knowing the characters—and the moderators may not be familiar with the fandom you chose.Remember to check your Google Links
Check the settings on your google links to "anyone with the link can view". Some mods will skip your application if they can not view your portfolio.
The Zine Research Checklist
Everyone considers different pros and cons before committing to a project. To get yourself started, here's a small list of important things you may want to know before applying.
Where is the money going?
Free Release
Charity (Which charity?)
For-Profit (How are the profits divided?)
Half Charity/Half Profit
Pay-For-ProductionWhat are you getting for contributing?
The bare minimum is typically the digital products for free and the promise of whatever they can fulfill physically depending on the outcome of sales and the ability to purchase items at production value.Who's On The Team? What do you know about them?
A mod team can make or break a project. You don't need their life story, they just need to have enough of a social presence to feel like a reliable personIs this project worth the risk/time?
Some people are willing to take the risk.
When it comes to free zines, some people don't think they're worth the time.